Who Created Apex Legends? The Mysterious Battle Royale

Battlefield V Underperforms and EA Blames Single Player For It

EA is looking at mobile version of Apex Legends (and cross-platform support)

Apex Legends has hit the ground (and walls) running, with over 2.5 million players in the first 24 hours. With Battlefield V's battle royale looking deader than the condom in my wallet, Apex Legends has proven itself to be a massive hit with players in its first week, going from 1 million players in a single day to over ten million in three days. Another reason we think that the game won't get a single player campaign anytime soon is that the game is primarily free to play. "We tested and tweaked", Respawn CEO Vince Zampella said on the EA blog. As it's also a free-to-play game, it's expected to take on Fortnite in the future - assuming the game's success continues. While that alone is impressive, it seems that's nothing compared to what the free-to-play battle royale title has achieved now. It's still at the top of Twitch right now, with over 90k viewers at the time of writing, compared to Fornite's 36k, in sixth position. Not only that, but without needing prompting, Noah and I both recorded the session without letting each other know until after the match which resulted in us being able to edit up this video with both perspectives.

Apex Legends is what you'd get if you smashed Fortnite and Overwatch together and cooked them in a Titanfall pot. "We have so much more in store for you this year".

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This is just the beginning! Just two days ago Apex Legends broke 1 million players, so powerful word-of-mouth and advertising campaigns helped spike playercount. The polish and freedom allowed in Apex Legends could lead it to be one of the biggest games of 2019. But it's tough to know how numerous game's first wave of curious players were there for the fun - and how many were there to see just how much of a Titanfall game they could expect.

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